//
//  DeviceContextSDL.cpp
//  Morpheus2D
//
//  Created by Vivek Seetharaman on 6/12/12.
//  Copyright 2012 __MyCompanyName__. All rights reserved.
//

#include <iostream>
#include "DeviceContextSDL.h"

namespace morpheus2d
{
    namespace graphics
    {
        
        DeviceContextSDL:: DeviceContextSDL( const DeviceContextParams& paramsDC ) : DeviceContext( paramsDC )
        {
            // Create a Window
            
            // Create a Renderer
        }   
        
        DeviceContextSDL:: ~DeviceContextSDL()
        {
            
        }
        
        bool DeviceContextSDL:: CreateWindow()
        {
            return true;
        }
        
        void DeviceContextSDL:: CreateRenderer()
        {
            
        }
    }
}
